#include "OgreStableHeaders.h"

#include "OgreRenderToVertexBuffer.cpp"
#include "OgreRenderWindow.cpp"
#include "OgreResource.cpp"
#include "OgreResourceBackgroundQueue.cpp"
#include "OgreResourceGroupManager.cpp"
#include "OgreResourceManager.cpp"
#include "OgreRibbonTrail.cpp"
#include "OgreRoot.cpp"
#include "OgreRotationSpline.cpp"
#include "OgreSceneManager.cpp"
#include "OgreSceneManagerEnumerator.cpp"
#include "OgreSceneNode.cpp"
#include "OgreSceneQuery.cpp"
#include "OgreScriptCompiler.cpp"
#include "OgreScriptLexer.cpp"
#include "OgreScriptParser.cpp"
#include "OgreScriptTranslator.cpp"
#include "OgreSerializer.cpp"
#include "OgreShadowCameraSetup.cpp"
#include "OgreShadowCameraSetupFocused.cpp"
#include "OgreShadowCameraSetupLiSPSM.cpp"
#include "OgreShadowCameraSetupPlaneOptimal.cpp"
#include "OgreShadowCameraSetupPSSM.cpp"
#include "OgreShadowCaster.cpp"
#include "OgreShadowTextureManager.cpp"
